I need to have some semi-formal checklist for adding a new mod.
The idea being there are some rudimentary checks to ensure the mod works and has no conflicts with anything else in a list (if applicable).
Asset conflicts could be detected by way of a script that reads data dirs and notes duplicate assets. The openmw-modchecker script could be refactored for this purpose.
I need to have some semi-formal checklist for adding a new mod.
The idea being there are some rudimentary checks to ensure the mod works and has no conflicts with anything else in a list (if applicable).
Asset conflicts could be detected by way of a script that reads data dirs and notes duplicate assets. The `openmw-modchecker` script could be refactored for this purpose.
I need to have some semi-formal checklist for adding a new mod.
The idea being there are some rudimentary checks to ensure the mod works and has no conflicts with anything else in a list (if applicable).
Asset conflicts could be detected by way of a script that reads data dirs and notes duplicate assets. The
openmw-modchecker
script could be refactored for this purpose.